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The Daedric quests are among the most glitchy in Skyrim, some of them are also missable for various reasons and so these quests should be prioritized over all others and completed as soon as you are at a high enough character level. The quest known as 'Pieces of the Past' for 'Mehrune's Dagon' is possibly the most laborious quest of them all so you should leave this one as the very last, basically as a back-up in case the first '15' artifacts do not unlock the achievement for you. The only exceptions are listed below:Ĭomplete 'House of Horror's' for Molag Bal in Markarth before 'A Night to Remember' for Sanguine.
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However you are free to complete them in any order you like. This order is the most advisable and efficient to complete these quests in based on your character level, and with regards to other conflicting quest lines. I have listed the Daedric quests below in a particular order.
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You find the Skeleton Key during the Thieves Guild quest line, and the Rueful Axe can be chosen at the end of the quest known as 'A Daedra's Best Friend' for 'Clavicus Vile'. These are the 'Skeleton Key' and the 'Rueful Axe'. Some of these Daedric artifacts (that are indeed Daedric artifacts) will not count towards the achievement and should be discounted or avoided where applicable. Also note that there are actually '19' Daedric artifacts found in Skyrim, but only '16' of them can be obtained in one playthrough. So there are '16' Daedric related encounters, and you are only required to obtain '15' Daedric artifacts for the 'Oblivion Walker' achievement, also note there is an achievement for gaining just one artifact. These 'encounters' will always consist of a quest to complete a special task and will always result in you receiving a very special item known as a 'Daedric Artifact'. This is where you come in, you can encounter '16' of the '17' Daedric Lords in Skyrim, there is no shrine or quest or any relation in Skyrim to the Daedric Lord 'Jyggalag'.